Facebook could be entered in disgusting for now, but today it tried to change people’s interest in the future – in particular, the future built around Facebook that is always available.
At the company annual meeting of builders Today, the CEO of Mark Zuckerberg and Andrew Bosworth, CEO of Reality Labs of the company, have given a larger vision of “metaverse. ” To add to its next theme, Facebook announced several changes to its Oculus VR and Spark AR platforms, part of an effort to persuade developers to create more apps with Facebook features. Zuckerberg also revealed that the company will remain was also changed to Meta, emphasizing his real vision for the future.
“Next [internet] the platform and the medium will be a very deep, integrated internet where you are in what happened, not just the look, “Zuckerberg said during the show. , screens that look like our laptops and mobile phones, but Facebook’s (Meta’s) metaverse vision continues beyond the way we do things today.
For Facebook, innovation is the next move after many years to gain our interest online. For the company’s critics, there can be nothing more worrying than Facebook’s idea of being the equivalent of the next big part of the internet, especially when it tackles all of this. confidential and the complexity of the content that is all around the world.
And Facebook highlighting what it says in the metaverse also raises questions about how the next recurrence of the internet can be open; while Facebook is inviting other technology companies like Apple because of their closed nature, the media company continues to showcase its experiences with its own Oculus devices.
Zuckerberg, Bosworth, and the Facebook Reality Labs management team created a sleek metaverse vision today, highlighting a wide range of things – from software platforms to handheld technology to VR headset protocols and AR glasses – all of which, they said. they eventually come together to create a new digital look. This includes the expansion of the Horizon Workrooms app, a VR-enabled Zoom version of Facebook was released in August; a more comprehensive type of “Home” in the Oculus Quest VR theme, by interacting with your peers in VR; some Oculus Quest exercises; with the help of other non-3D apps instead of Facebook. Support for 2D software is very important, although it is difficult to say how much these software will help until it is widely available. But the idea is that even if you wear a VR earphone to connect with remote co-workers, you shouldn’t take it off to look at Slack (or Instagram, if you’re late). These programs should work as flat panels within the environment.